
2) Then you are able to push the center box aside and give a way out the next room.

3) In order to save space, push a box one step back. In boxworld, you always need to think of "how to allocate the boxes in order to utilize the space"

4) Now, push one box back. In most of the level, you need to think: I can move this box to a position to save space, but has it introduce a dead move?

5) Let's make it symmetric.

6) It's easy to finish it.
